Resident Evil: Apocalypse Alexander Witt

Resident Evil: Apocalypse Alexander Witt
Resident Evil may have put some skip into the step of the zombie's lead foot in 2002, but in hindsight, it was left out to dry when 28 Days Later rewrote the book on the horror sub-genre. To be fair, the film was just trying to bring to life the insanely popular shoot 'em up videogame and was marketed more as a gory action film than as true horror.

Regardless, the film started something it couldn't govern and most people felt it was an absurd and dislikeable picture. Which leads us to the highly predictable and unnecessary sequel, Resident Evil: Apocalypse. What happens in the film should come as no surprise to anyone left asking, "Where are they taking Mila Jovovich?" after the first time around. Unfortunately, Apocalypse is a bigger, faster and much dumber film that doesn't reveal all of the answers. Yes, this means it ends with the opportunity to drag this dying carcass further.

Thinking they have the virus contaminated, the Umbrella Corporation foolishly lets it escape into Raccoon City (which also has a CN Tower and SkyDome), causing that damn apocalypse to rear its ugly head yet again. Of course, a wide-awake Alice (Jovovich) has something to say about this and somehow feels she can save the world with her 105-pound frame.

Apocalypse offers very little for its genre; it uses every patented action/horror/disaster trick, leaving only the satisfaction of seeing the bad guys get eaten alive by the undead. The "wowee zowee" CGI effects are used as a crutch to help the fledgling story and a lot of the time it looks rather cheap for a film with a $50 million dollar budget. The only moment that has any wonderment is the scene where we see Toronto City Hall get blown to bits. Hardcore fans/gamers should keep their expectations low. (Alliance Atlantis)